We present a systematic study on the recognition of 3D gestures using spatially convenient input devices. Specifically, we examine the linear acceleration-sensing Nintendo Wii Re...
Michael Hoffman, Paul Varcholik, Joseph J. LaViola...
: This article describes the use of a service-oriented architecture to bridge the gap between different eLearning types and tools. The basic concept is a bi-directional distributio...
This paper introduces a distributed haptic control architecture that can render direct interaction between users in addition to cooperative manipulation of virtual objects. The pr...
Although social research into group interaction has flourished since the 20th century, the technology of embodied conversational agents for handling multiparty interaction is stil...
The term Eye-hand co-ordination refers to hand movements controlled with visual feedback and reinforced by hand contact with objects. A correct perspective view of a virtual envir...