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» Virtual Reality in Ubiquitous Computing Environment
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VRST
1997
ACM
14 years 2 months ago
Real-time vision-based camera tracking for augmented reality applications
Augmented reality deals with the problem of dynamically augmenting or enhancing (images or live video of) the real world with computer generated data (e.g., graphics of virtual ob...
Dieter Koller, Gudrun Klinker, Eric Rose, David E....
SI3D
1995
ACM
14 years 1 months ago
RING: A Client-Server System for Multi-User Virtual Environments
This paper describes the client-server design, implementation and experimental results for a system that supports real-time visual interaction between a large number of users in a...
Thomas A. Funkhouser
C5
2007
IEEE
14 years 4 months ago
Syncing Croquet with the Real World
3D virtual environments like Croquet need to be attractive in order to be visited and used. Their attractiveness depends on the level of vitality that the user is able to experien...
Grit Schuster, Christine Strothotte, Carola Zwick
WOWMOM
2005
ACM
98views Multimedia» more  WOWMOM 2005»
14 years 3 months ago
Intuitive Human Governance of Autonomic Pervasive Computing Environments
This paper proposes an intuitive configuration tool for autonomic pervasive computing systems. Specifically the paper presents a system for the inference of user task intentions f...
Tony O'Donnell, David Lewis, Vincent Wade
SI3D
2012
ACM
12 years 5 months ago
Dynamic eye convergence for head-mounted displays improves user performance in virtual environments
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...