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» Virtual Reality in Ubiquitous Computing Environment
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CHI
2005
ACM
14 years 10 months ago
Resizing beyond widgets: object resizing techniques for immersive virtual environments
The most common technique for resizing 3D objects in virtual environments is the use of 3D widgets. However, such techniques often exhibit usability problems due to difficulties i...
John F. Lucas, Ji-Sun Kim, Doug A. Bowman
CHI
2002
ACM
14 years 10 months ago
Comparing voodoo dolls and HOMER: exploring the importance of feedback in virtual environments
When creating techniques for manipulating objects at a distance in immersive virtual environments, researchers have primarily focused on increasing selection range, placement rang...
Jeffrey S. Pierce, Randy F. Pausch
ICMCS
2007
IEEE
161views Multimedia» more  ICMCS 2007»
14 years 4 months ago
Generating High-Resolution Textures for 3D Virtual Environments using View-Independent Texture Mapping
Image based modeling and rendering techniques have become increasingly popular for creating and visualizing 3D models from a set of images. Typically, these techniques depend on v...
Charalambos Poullis, Suya You, Ulrich Neumann
CRIWG
2000
13 years 11 months ago
Supporting Collaborative Activities in Computer Integrated Classrooms-the NIMIS Approach
This paper presents the concept of a collaborative computer integrated classroom (CiC) specially designed to achieve a unique combination of interactive and collaborative software...
Heinz Ulrich Hoppe, Andreas Lingnau, Isabel Machad...
PSYCHNOLOGY
2007
107views more  PSYCHNOLOGY 2007»
13 years 9 months ago
Discourses on Mobility and Technological Mediation: The Texture of Ubiquitous Interaction
Mobility is more and more mediated, supported and transformed by technological artefacts and infrastructures. Especially technologies labelled as mobile, pervasive, ubiquitous or ...
Giuseppina Pellegrino