High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Virtual reconstruction and representation of historical environments and objects have been of research interest for nearly two decades. Physically-based and historically accurate ...
Jassim Happa, Mark Mudge, Kurt Debattista, Alessan...
This paper introduces a Dimension Space describing the entities making up richly interactive systems. The Dimension Space is intended to help designers understand both the physica...
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
Maps of physical environments and geographical areas are pervasively exploited in many human activities. Electronic maps of virtual worlds have been studied and proven to be usefu...