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» Virtual Reality in Ubiquitous Computing Environment
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2000
IEEE
103views Virtual Reality» more  VR 2000»
14 years 2 months ago
A Method of Constructing a Telexistence Visual System Using Fixed Screens
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
MICCAI
2003
Springer
14 years 10 months ago
Real-Time Synthesis of Bleeding for Virtual Hysteroscopy
In this paper we present a method for simulating bleeding in a virtual reality hysteroscopic simulator for surgical training. The simulated bleeding is required to be visually app...
János Zátonyi, Rupert Paget, G&aacut...
HAPTICS
2008
IEEE
14 years 4 months ago
Differences in Fitts' Law Task Performance Based on Environment Scaling
Haptics research has begun implementing haptic feedback in tasks of great precision and skill, such as robotic surgery. Haptic displays can represent task environments with arbitra...
Gregory S. Lee, Bhavani M. Thuraisingham
EUC
2004
Springer
14 years 3 months ago
Securing Communications in the Smart Home
As the vision of ubiquitous computing becomes reality smart devices are embedded into our surroundings and domestic appliances providing services transparently. The nature of such ...
Patroklos G. Argyroudis, Donal O'Mahony
HAPTICS
2009
IEEE
14 years 4 months ago
Toward iconic vibrotactile information display using floor surfaces
This paper presents our preliminary research on haptic displays integrated in floor surfaces. We emphasize potential roles for the latter as vibrotactile communication channels t...
Yon Visell, Alvin Law, Jeremy R. Cooperstock