Knob turning is a common task that should influence the design of human-machine interfaces such as prosthetic arms, teleoperated robots, and virtual environments. This study exam...
This paper describes a new technique for allowing multiple users to haptically interact with a set of deformable slowly-simulated objects in a stable manner. Stability has been ap...
Federico Barbagli, John Kenneth Salisbury Jr., Dom...
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
We examine the motion control bandwidth and stable impedance range of the Cobotic Hand Controller, a novel, six-degree-offreedom, admittance controlled haptic display. A highly ge...
Eric L. Faulring, J. Edward Colgate, Michael A. Pe...
Recently, we introduced Behavioural State Machines (BSM ), a novel programming framework for development of cognitive agents with Jazzyk, its associated programming language and in...