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STORYTELLING
2005
Springer
14 years 1 months ago
The Rapunsel Project
Abstract. By use of a dance game, and after much input and advice from thirteen year old design consultants, we teach Java programming in a way that will interest middle school gir...
Ken Perlin, Mary Flanagan, Andrea Hollingshead
SIGCSE
2009
ACM
213views Education» more  SIGCSE 2009»
14 years 8 months ago
Engaging middle school teachers and students with alice in a diverse set of subjects
This paper describes the integration of the Alice 3D virtual worlds environment into a diverse set of subjects in middle school, including the development of tutorials, example wo...
Susan H. Rodger, Jenna Hayes, Gaetjens Lezin, Henr...
VW
1998
Springer
133views Virtual Reality» more  VW 1998»
13 years 11 months ago
Information Flocking: Data Visualisation in Virtual Worlds Using Emergent Behaviours
A novel method of visualising data based upon the schooling behaviour of fish is described. The technique allows the user to see complex correlations between data items through the...
Glenn Proctor, Chris Winter
CW
2003
IEEE
14 years 26 days ago
Virtual Experiment Environments Design for Science Education
Virtual reality technology is reported that the use of virtual reality(VR) as an educational tool can increase student interests, understanding and creative learning because of en...
Young-suk Shin
CHI
2007
ACM
13 years 9 months ago
The validity of a virtual human experience for interpersonal skills education
Any new tool introduced for education needs to be validated. We developed a virtual human experience called the Virtual Objective Structured Clinical Examination (VOSCE). In the V...
Kyle Johnsen, Andrew Raij, Amy O. Stevens, D. Scot...