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» Virtual Team Performance Depends on Distributed Leadership
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IJCAI
2001
13 years 8 months ago
Reinforcement Learning in Distributed Domains: Beyond Team Games
Using a distributed algorithm rather than a centralized one can be extremely beneficial in large search problems. In addition, the incorporation of machine learning techniques lik...
David Wolpert, Joseph Sill, Kagan Tumer
AAMAS
2007
Springer
13 years 7 months ago
Local strategy learning in networked multi-agent team formation
Abstract. Networked multi-agent systems are comprised of many autonomous yet interdependent agents situated in a virtual social network. Two examples of such systems are supply cha...
Blazej Bulka, Matthew E. Gaston, Marie desJardins
ICIP
2005
IEEE
14 years 9 months ago
The role of the virtual channel in distributed source coding of video
In distributed video source coding side-information at the decoder is generated as a temporal prediction based on previous frames. This creates a virtual dependency channel betwee...
Ronald P. Westerlaken, Rene Klein Gunnewiek, Inald...
CW
2005
IEEE
13 years 9 months ago
Using a Floating Origin to Improve Fidelity and Performance of Large, Distributed Virtual Worlds
Large Virtual Worlds (VWs) are increasingly common in the computer graphics areas of simulation, games, geospatial or scientific visualisation. In such VWs, simulated motion of th...
Chris Thorne
HPDC
2010
IEEE
13 years 8 months ago
Lessons learned from moving earth system grid data sets over a 20 Gbps wide-area network
In preparation for the Intergovernmental Panel on Climate Change (IPCC) Fifth Assessment Report, the climate community will run the Coupled Model Intercomparison Project phase 5 (...
Rajkumar Kettimuthu, Alex Sim, Dan Gunter, Bill Al...