As massively multi-player gaming environments become more detailed, developing agents to populate these virtual worlds as capable non-player characters poses an increasingly compl...
John Reeder, Gita Sukthankar, Michael Georgiopoulo...
Application of Virtual Reality (VR) in training and education seems to give excellent promise in providing an alternative “real life” environment in situations where it is imp...
This paper describes a method of stereo image composition for video see-through augmented reality. In order to implement an augmented reality system, we must acquire the position ...
SpaceTag is an object system on which each object called SpaceTag can be accessed only from limited locations and limited time period. Its applications include entertainment syste...
Hiroyuki Tarumi, Ken Morishita, Megumi Nakao, Yahi...
Researchers demand much from their embodied conversational agents (ECAs), requiring them to be both life-like, as well as responsive to events in an interactive setting. We find t...