In Robotics, many path-planning algorithms have been proposed but almost all are evaluated only by their path lengths in PC. However, the evaluation is completely independent of a...
: This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game ...
Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark ...
In this paper, we present LAMP3D, a system for the locationaware presentation of VRML content on mobile devices. We explore the application of LAMP3D in tourist mobile guides: the...
Deictic reference – pointing at things during conversation – is ubiquitous in human communication, and should also be an important tool in distributed collaborative virtual en...
This paper describes preliminary results of research on the perception and usability of interfaces projected onto realworld objects. Using a projector setup that enables us to com...
Mark Podlaseck, Claudio S. Pinhanez, Nancy Alvarad...