Sciweavers

56 search results - page 11 / 12
» Virtual auditing agents: the EDGAR Agent challenge
Sort
View
MIG
2009
Springer
14 years 2 months ago
Exploiting Motion Capture to Enhance Avoidance Behaviour in Games
Abstract. Realistic simulation of interacting virtual characters is essential in computer games, training and simulation applications. The problem is very challenging since people ...
Ben J. H. van Basten, Sander E. M. Jansen, Ioannis...
ICPR
2006
IEEE
14 years 8 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
OOPSLA
2009
Springer
14 years 2 months ago
Debug all your code: portable mixed-environment debugging
Programmers build large-scale systems with multiple languages to reuse legacy code and leverage languages best suited to their problems. For instance, the same program may use Jav...
Byeongcheol Lee, Martin Hirzel, Robert Grimm, Kath...
IEEEARES
2007
IEEE
14 years 1 months ago
Formalising Dynamic Trust Negotiations in Decentralised Collaborative e-Health Systems
Access control in decentralised collaborative systems present huge challenges especially where many autonomous entities including organisations, humans, software agents from diff...
Oluwafemi Ajayi, Richard O. Sinnott, Anthony Stell
MOBICOM
2004
ACM
14 years 26 days ago
Using code collection to support large applications on mobile devices
The progress of mobile device technology unfolds a new spectrum of applications that challenges conventional infrastructure models. Most of these devices are perceived by their us...
Lucian Popa 0002, Irina Athanasiu, Costin Raiciu, ...