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TRIDENTCOM
2010
IEEE
13 years 6 months ago
COMCON: Use Cases for Virtual Future Networks
Abstract-- It is expected from a Future Internet that a multitude of networks will coexist and complement each other. Such environment allows to run specialized networks possibly p...
Daniel Schlosser, Marco Hoffmann, Tobias Hoß...
ASPLOS
2012
ACM
12 years 4 months ago
DejaVu: accelerating resource allocation in virtualized environments
Effective resource management of virtualized environments is a challenging task. State-of-the-art management systems either rely on analytical models or evaluate resource allocati...
Nedeljko Vasic, Dejan M. Novakovic, Svetozar Miuci...
ISRR
2001
Springer
121views Robotics» more  ISRR 2001»
14 years 1 months ago
Towards a Realistic Medical Simulator using Virtual Environments and Haptic Interaction
This paper presents our experience towards the conception of a virtual reality medical simulator coupled with haptic interaction aimed at training surgeons. This area of research h...
Christian Laugier, César Mendoza, Kenneth S...
CORR
2012
Springer
210views Education» more  CORR 2012»
12 years 4 months ago
Fast MCMC sampling for Markov jump processes and continuous time Bayesian networks
Markov jump processes and continuous time Bayesian networks are important classes of continuous time dynamical systems. In this paper, we tackle the problem of inferring unobserve...
Vinayak Rao, Yee Whye Teh
AINA
2005
IEEE
14 years 2 months ago
Scalable Collision Detection for Massively Multiplayer Online Games
We describe approaches for satisfying the real-time collision detection requirements of distributed virtual environments. We assume a distributed virtual environment is deployed u...
Graham Morgan, Kier Storey