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CORR
2008
Springer
152views Education» more  CORR 2008»
13 years 9 months ago
Characterizing User Mobility in Second Life
In this work we present a measurement study of user mobility in Second Life. We first discuss different techniques to collect user traces and then focus on results obtained using ...
Chi-Anh La, Pietro Michiardi
ICDCS
2008
IEEE
14 years 3 months ago
Towards Multi-Site Collaboration in 3D Tele-Immersive Environments
3D tele-immersion (3DTI) has recently emerged as a new way of video-mediated collaboration across the Internet. Unlike conventional 2D video-conferencing systems, it can immerse r...
Wanmin Wu, Zhenyu Yang, Indranil Gupta, Klara Nahr...
CW
2005
IEEE
14 years 2 months ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
MIDDLEWARE
2007
Springer
14 years 3 months ago
A service-oriented virtual community overlay network for secure external service orchestration
The Service Oriented Architecture (SOA) is used extensively in ubiquitous computing environments. Using external service orchestration, services can be composed into applications....
Shudong Chen, Johan J. Lukkien
DEXAW
2006
IEEE
95views Database» more  DEXAW 2006»
14 years 3 months ago
Optimising Performance in Network-Based Information Systems: Virtual Organisations and Customised Views
Network-based information systems use well-defined standards to ensure interoperability and also have a tightly coupled relationship between their internal data representation an...
Nickolas J. G. Falkner, Paul D. Coddington, Andrew...