In this work we present a measurement study of user mobility in Second Life. We first discuss different techniques to collect user traces and then focus on results obtained using ...
3D tele-immersion (3DTI) has recently emerged as a new way of video-mediated collaboration across the Internet. Unlike conventional 2D video-conferencing systems, it can immerse r...
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
The Service Oriented Architecture (SOA) is used extensively in ubiquitous computing environments. Using external service orchestration, services can be composed into applications....
Network-based information systems use well-defined standards to ensure interoperability and also have a tightly coupled relationship between their internal data representation an...
Nickolas J. G. Falkner, Paul D. Coddington, Andrew...