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VRML
1997
ACM
14 years 1 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
COLCOM
2009
IEEE
14 years 14 days ago
VaaS: Videoconference as a service
- Internet is a place nowadays where interoperating services are offered which can be integrated or mashed up in order to fulfill user demands. This paper proposes a way to offer v...
Pedro Rodriguez, Daniel Gallego, Javier Cervino, F...
ICPW
2007
13 years 10 months ago
Rule responder: RuleML-based agents for distributed collaboration on the pragmatic web
The Rule Responder project (responder.ruleml.org) extends the Semantic Web towards a Pragmatic Web infrastructure for collaborative human-computer networks. These allow semi-autom...
Adrian Paschke, Harold Boley, Alexander Kozlenkov,...
WWW
2011
ACM
13 years 4 months ago
Towards liquid service oriented architectures
The advent of Cloud computing platforms, and the growing pervasiveness of Multicore processor architectures have revealed the inadequateness of traditional programming models base...
Daniele Bonetta, Cesare Pautasso
WETICE
2008
IEEE
14 years 3 months ago
Integrating Overlay and Social Networks for Seamless P2P Networking
In this paper we introduce Social VPNs, a novel system architecture which leverages existing social networking infrastructures to enable ad-hoc VPNs which are self-configuring, s...
Renato J. O. Figueiredo, P. Oscar Boykin, Pierre S...