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» Virtual playground: architectures for a shared virtual world
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IAT
2010
IEEE
13 years 6 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan
AINA
2005
IEEE
14 years 2 months ago
A Single-Computer Grid Gateway Using Virtual Machines
Grid middleware is enabling resource sharing between computing centres across the world and sites with existing clusters are eager to connect to the Grid. However, the hardware re...
Stephen Childs, Brian A. Coghlan, David O'Callagha...
VR
2008
IEEE
129views Virtual Reality» more  VR 2008»
14 years 3 months ago
Object-Capability Security in Virtual Environments
Access control is an important aspect of shared virtual environments. Resource access may not only depend on prior authorization, but also on context of usage such as distance or ...
Martin Scheffler, Jan P. Springer, Bernd Froehlich
EUROPDS
1997
13 years 10 months ago
A Combined Virtual Shared Memory and Network which Schedules
In this paper, we follow a new path to arrive at the idea of a COMA — a Cache Only Memory Architecture. We show how the evolution of another architecture (ADARC) leads quite nat...
Ronald Moore, Bernd Klauer, Klaus Waldschmidt
CE
2007
122views more  CE 2007»
13 years 8 months ago
Employing virtual humans for education and training in X3D/VRML worlds
Web-based education and training provides a new paradigm for imparting knowledge; students can access the learning material anytime by operating remotely from any location. Web3D ...
Lucio Ieronutti, Luca Chittaro