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» Virtual playground: architectures for a shared virtual world
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HICSS
1999
IEEE
98views Biometrics» more  HICSS 1999»
14 years 1 months ago
Integrating Spatial, Semantic, and Social Structures for Knowledge Management
In this paper we describe a unique type of knowledge management systems virtual reality-enabled multi-user virtual environments with spatialised semantic structures. They are des...
Chaomei Chen, John Davies
GLOBECOM
2010
IEEE
13 years 6 months ago
SplitAP: Leveraging Wireless Network Virtualization for Flexible Sharing of WLANs
Providing air-time guarantees across a group of clients forms a fundamental building block in sharing an access point (AP) across different virtual network providers. Though this p...
Gautam D. Bhanage, Dipti Vete, Ivan Seskar, Dipank...
IICS
2009
Springer
14 years 1 months ago
Bi-directional Distribution of eLearning Content for Cross-technology Learning Communities
: This article describes the use of a service-oriented architecture to bridge the gap between different eLearning types and tools. The basic concept is a bi-directional distributio...
Raphael Zender, Enrico Dressler, Ulrike Lucke, Dja...
WETICE
2000
IEEE
14 years 1 months ago
Collaborating in 3D Virtual Environments: A Synchronous Architecture
To collaborate in a 3D environment, update messages corresponding to the change in the state of a shared object must be communicated among users. While a lot of research has been ...
Shervin Shirmohammadi, Nicolas D. Georganas
CW
2005
IEEE
14 years 2 months ago
Data Integration for Virtual Enterprise in Cyberworlds
Virtual Enterprise enables companies to collaborate through sharing of resources, and therefore allows them to enjoy the benefits of virtual integration. The essence of Virtual En...
Cheng Leong Ang, Robert Kheng Leng Gay, Olga Souri...