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» Virtual playground: architectures for a shared virtual world
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ICPR
2008
IEEE
14 years 10 months ago
Making real games virtual: Tracking board game pieces
The same game is often played in real and virtual worlds. We integrate in-person and on-line playing of board games such as Go, bringing the real world into the virtual world. A p...
Steven Scher, Ryan Crabb, James Davis
SIGCOMM
2009
ACM
14 years 3 months ago
Building a fast, virtualized data plane with programmable hardware
Network virtualization allows many networks to share the same underlying physical topology; this technology has offered promise both for experimentation and for hosting multiple n...
Muhammad Bilal Anwer, Nick Feamster
PUC
2002
110views more  PUC 2002»
13 years 8 months ago
Citywide: Supporting Interactive Digital Experiences Across Physical Space
The Citywide project is exploring ways in which technology can provide people with rich and engaging digital experiences as they move through physical space, including historical e...
Shahram Izadi, Mike Fraser, Steve Benford, Martin ...
MOBISYS
2008
ACM
13 years 11 months ago
Community sensor grids: virtualization for sharing across domains
Wireless sensor networks have been traditionally designed to be privately owned and used. Hence the two hallmark features of sensor networks, namely customized network application...
Amiya Bhattacharya, Meddage S. Fernando, Partha Da...
CLUSTER
2008
IEEE
13 years 10 months ago
Efficient one-copy MPI shared memory communication in Virtual Machines
Efficient intra-node shared memory communication is important for High Performance Computing (HPC), especially with the emergence of multi-core architectures. As clusters continue ...
Wei Huang, Matthew J. Koop, Dhabaleswar K. Panda