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» Virtual playground: architectures for a shared virtual world
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HPCA
2002
IEEE
14 years 9 months ago
CableS: Thread Control and Memory Management Extensions for Shared Virtual Memory Clusters
Clusters of high-end workstations and PCs are currently used in many application domains to perform large-scale computations or as scalable servers for I/O bound tasks. Although c...
Peter Jamieson, Angelos Bilas
ECMAST
1997
Springer
172views Multimedia» more  ECMAST 1997»
14 years 28 days ago
A Multicast Network Architecture for Large Scale Collaborative Virtual Environments
This paper introduces a multicast based architecture for supporting large scale Collaborative Virtual Environments (CVEs). The paper begins by defining CVEs, discussing the motivat...
Chris Greenhalgh, Steve Benford
CSCW
1998
ACM
14 years 1 months ago
Fragmented Interaction: Establishing Mutual Orientation in Virtual Environments
This paper explores and evaluates the support for objectfocused collaboration provided by a desktop Collaborative Virtual Environment. The system was used to support an experiment...
Jon Hindmarsh, Mike Fraser, Christian Heath, Steve...
CHI
1997
ACM
14 years 29 days ago
Crowded Collaborative Virtual Environments
We introduce a framework for supporting crowds of participants in collaborative virtual environments (CVEs). The framework is realised as an extension to our previous spatial mode...
Steve Benford, Chris Greenhalgh, David Lloyd
VEE
2006
ACM
155views Virtualization» more  VEE 2006»
14 years 2 months ago
A feather-weight virtual machine for windows applications
Many fault-tolerant and intrusion-tolerant systems require the ability to execute unsafe programs in a realistic environment without leaving permanent damages. Virtual machine tec...
Yang Yu, Fanglu Guo, Susanta Nanda, Lap-Chung Lam,...