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» Virtual playground: architectures for a shared virtual world
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OSDI
2002
ACM
14 years 9 months ago
Scale and Performance in the Denali Isolation Kernel
This paper describes the Denali isolation kernel, an operating system architecture that safely multiplexes a large number of untrusted Internet services on shared hardware. Denali...
Andrew Whitaker, Marianne Shaw, Steven D. Gribble
ANCS
2011
ACM
12 years 8 months ago
ReClick - A Modular Dataplane Design Framework for FPGA-Based Network Virtualization
Network virtualization has emerged as a powerful technique to deploy novel services and experimental protocols over shared network infrastructures. Although recent research has hi...
Deepak Unnikrishnan, Justin Lu, Lixin Gao, Russell...
RTSS
2009
IEEE
14 years 3 months ago
Rapid Early-Phase Virtual Integration
In complex hard real-time systems with tight constraints on system resources, small changes in one component of a system can cause a cascade of adverse effects on other parts of t...
Sibin Mohan, Min-Young Nam, Rodolfo Pellizzoni, Lu...
CHI
1998
ACM
14 years 1 months ago
Awareness Driven Video Quality of Service in Collaborative Virtual Environments
We extend previous work on texture mapping video streams into virtual environments by introducing awareness driven video QoS. This uses movements within a shared virtual world to ...
Gail Reynard, Steve Benford, Chris Greenhalgh, Chr...
ADBIS
1998
Springer
180views Database» more  ADBIS 1998»
14 years 1 months ago
Designing Persistence for Real-Time Distributed Object Systems
An implementation of persistent object store for real-time systems with strict processing time constraints is a challenging task, because many traditional database techniques, e.g....
Igor Nekrestyanov, Boris Novikov, Ekaterina Pavlov...