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» Virtual playground: architectures for a shared virtual world
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ARCS
2007
Springer
14 years 3 months ago
Architecture for Collaborative Business Items
Sensor network technology is pushing towards integration into the business world. By using sensor node hardware to augment real life business items it is possible to capture the wo...
Till Riedel, Christian Decker, Phillip Scholl, Alb...
CCGRID
2001
IEEE
14 years 13 days ago
While You're Away: A System for Load-Balancing and Resource Sharing Based on Mobile Agents
While You're Away (WYA) is a distributed system that aggregates the computational power of individual computer systems. WYA introduces the notion of Roaming Computations - Ja...
Niranjan Suri, Paul T. Groth, Jeffrey M. Bradshaw
ICWS
2009
IEEE
14 years 6 months ago
Discovery and On-demand Provisioning of Real-World Web Services
The increasing usage of smart embedded devices is blurring the line between the virtual and real worlds. This creates new opportunities for applications to better integrate the re...
Dominique Guinard, Vlad Trifa, Patrik Spiess, Bett...
SC
1992
ACM
14 years 26 days ago
The Distributed Virtual Windtunnel
An implementation of a distributed virtual environment for the shared interactive visualization of large unsteady three-dimensional flowfields is described. Computation of the vis...
Steve Bryson, Michael J. Gerald-Yamasaki
AIIA
2001
Springer
14 years 1 months ago
An Agent Architecture for Planning in a Dynamic Environment
This paper briefly describes a scalable architecture for implementing autonomous agents that act in a virtual world created for a computer game and must interact with it by suitabl...
Giuliano Armano, Giancarlo Cherchi, Eloisa Vargiu