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» Virtual playground: architectures for a shared virtual world
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CG
2006
Springer
13 years 8 months ago
Function-based shape modelling extension of the Virtual Reality Modelling Language
In this paper we propose a new approach to web visualisation with VRML based on a function-based shape modelling, which unifies different types of mathematical functions in order ...
Qi Liu, Alexei Sourin
IDMS
1998
Springer
99views Multimedia» more  IDMS 1998»
14 years 1 months ago
Asynchronously Replicated Shared Workspaces for a Multi-Media Annotation Service over Internet
Abstract. This paper describes a world wide collaboration system through multimedia Post-its (user generated annotations). DIANE is a service to create multimedia annotations to ev...
Hartmut Benz, Maria Eva Lijding
AGI
2008
13 years 10 months ago
An Integrative Methodology for Teaching Embodied Non-Linguistic Agents, Applied to Virtual Animals in Second Life
A teaching methodology called Imitative-Reinforcement-Corrective (IRC) learning is described, and proposed as a general approach for teaching embodied non-linguistic AGI systems. I...
Ben Goertzel, Cassio Pennachin, Nil Geisweiller, M...
ISCA
2007
IEEE
149views Hardware» more  ISCA 2007»
14 years 3 months ago
Virtual private caches
Virtual Private Machines (VPM) provide a framework for Quality of Service (QoS) in CMP-based computer systems. VPMs incorporate microarchitecture mechanisms that allow shares of h...
Kyle J. Nesbit, James Laudon, James E. Smith
MIDDLEWARE
2007
Springer
14 years 2 months ago
XenSocket: A High-Throughput Interdomain Transport for Virtual Machines
This paper presents the design and implementation of XenSocket, a UNIX-domain-socket-like construct for high-throughput interdomain (VM-to-VM) communication on the same system. The...
Xiaolan Zhang, Suzanne McIntosh, Pankaj Rohatgi, J...