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» Virtual playground: architectures for a shared virtual world
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ATAL
2009
Springer
14 years 3 months ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li
PDP
2003
IEEE
14 years 2 months ago
Architectural concerns in distributed and mobile collaborative systems
Organizations increasingly coordinate their product and service development processes to deliver their products and services as fast as possible, and to involve employees, custome...
Schahram Dustdar, Harald Gall
OSDI
2008
ACM
14 years 9 months ago
SR-IOV Networking in Xen: Architecture, Design and Implementation
SR-IOV capable network devices offer the benefits of direct I/O throughput and reduced CPU utilization while greatly increasing the scalability and sharing capabilities of the devi...
Yaozu Dong, Zhao Yu, Greg Rose
SIGCOMM
2009
ACM
14 years 3 months ago
Diverter: a new approach to networking within virtualized infrastructures
As virtualized data-centres become the back-end platforms behind a new generation of utility and cloud computing infrastructures (such as AmazonAWS [1]) their multi-tenancy, scale...
Aled Edwards, Anna Fischer, Antonio Lain
SIGOPS
2008
156views more  SIGOPS 2008»
13 years 8 months ago
O2S2: enhanced object-based virtualized storage
Object based storage devices (OSDs) elevate the level of abstraction presented to clients, thereby permitting them to offer methods for managing, sharing, and securing information...
Himanshu Raj, Karsten Schwan