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» Virtual playground: architectures for a shared virtual world
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ICDCS
2007
IEEE
14 years 3 months ago
Fault Tolerance in Multiprocessor Systems Via Application Cloning
Record and Replay (RR) is a software based state replication solution designed to support recording and subsequent replay of the execution of unmodified applications running on mu...
Philippe Bergheaud, Dinesh Subhraveti, Marc Vertes
ICDIM
2007
IEEE
14 years 3 months ago
Accessibility and scalability in collaborative eCommerce environments
The Much advancement has lately occurred in eCommerce systems’ interfaces. Product specifications listings combined with pictures is no longer considered the benchmark for eComm...
Michel Khoury, Shervin Shirmohammadi
ICCSA
2004
Springer
14 years 2 months ago
A Comparison Study of Metaheuristic Techniques for Providing QoS to Avatars in DVE Systems
Abstract. Network-server architecture has become a de-facto standard for Distributed Virtual Environment (DVE) systems. In these systems, a large set of remote users share a 3D vir...
Pedro Morillo, Juan M. Orduña, Marcos Fern&...
COLCOM
2009
IEEE
14 years 5 days ago
VaaS: Videoconference as a service
- Internet is a place nowadays where interoperating services are offered which can be integrated or mashed up in order to fulfill user demands. This paper proposes a way to offer v...
Pedro Rodriguez, Daniel Gallego, Javier Cervino, F...
ISCAPDCS
2003
13 years 10 months ago
GRESS - a Grid Replica Selection Service
Grid technologies and infrastructures facilitate distributed resource sharing and coordination in dynamic, heterogeneous, multi-institutional environments. A replica catalog is a ...
Yong Zhao, Yu Hu