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» Virtual playground: architectures for a shared virtual world
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WETICE
2000
IEEE
14 years 1 months ago
CVE Technology Development Based on Real World Application and User Needs
This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...
IJCAI
2003
13 years 10 months ago
Virtual World as Interface for Human-Robot Interaction
This article describes preliminary work on a research environment called Virtual Synergy to represent a shared virtual map of an area for multiple autonomous robots by modifying t...
Eric Normand, Sheila Tejada
UIST
1993
ACM
14 years 24 days ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
DSRT
1999
IEEE
14 years 1 months ago
Agent-Aided Collaborative Virtual Environments Over HLA/RTI
This paper introduces a Collaborative Virtual Environment (CVE) system over the Internet. A Virtual Reality Modeling Language (VRML) 97-based user interface is developed to permit...
Xiaojun Shen, Ramsey Hage, Nicolas D. Georganas
MICRO
2010
IEEE
142views Hardware» more  MICRO 2010»
13 years 6 months ago
Virtual Snooping: Filtering Snoops in Virtualized Multi-cores
Virtualization has been rapidly expanding its applications in numerous server and desktop environments to improve the utilization and manageability of physical systems. Such prolif...
Daehoon Kim, Hwanju Kim, Jaehyuk Huh