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CHI
2009
ACM
14 years 8 months ago
Gaze-based interaction with massively multiplayer on-line games
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...
CHI
2005
ACM
14 years 7 months ago
Attention-based design of augmented reality interfaces
The objects and surfaces of a task-based environment can be layered with digital interfaces to make them easier and safer to use. Once information can be projected anywhere in the...
Leonardo Bonanni, Chia-Hsun Lee, Ted Selker
OSDI
2006
ACM
14 years 7 months ago
EXPLODE: A Lightweight, General System for Finding Serious Storage System Errors
Storage systems such as file systems, databases, and RAID systems have a simple, basic contract: you give them data, they do not lose or corrupt it. Often they store the only copy...
Junfeng Yang, Can Sar, Dawson R. Engler
VLDB
2007
ACM
138views Database» more  VLDB 2007»
14 years 7 months ago
CADS: Continuous Authentication on Data Streams
We study processing and authentication of long-running queries on outsourced data streams. In this scenario, a data owner (DO) constantly transmits its data to a service provider ...
Stavros Papadopoulos, Yin Yang, Dimitris Papadias
SIGMOD
2004
ACM
144views Database» more  SIGMOD 2004»
14 years 7 months ago
Diamond in the Rough: Finding Hierarchical Heavy Hitters in Multi-Dimensional Data
Data items archived in data warehouses or those that arrive online as streams typically have attributes which take values from multiple hierarchies (e.g., time and geographic loca...
Graham Cormode, Flip Korn, S. Muthukrishnan, Dives...