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SOSP
2005
ACM
14 years 5 months ago
THINC: a virtual display architecture for thin-client computing
Rapid improvements in network bandwidth, cost, and ubiquity combined with the security hazards and high total cost of ownership of personal computers have created a growing market...
Ricardo A. Baratto, Leonard N. Kim, Jason Nieh
DCOSS
2007
Springer
14 years 3 months ago
Distributed Coalition Formation in Visual Sensor Networks: A Virtual Vision Approach
Abstract. We propose a distributed coalition formation strategy for collaborative sensing tasks in camera sensor networks. The proposed model supports taskdependent node selection ...
Faisal Qureshi, Demetri Terzopoulos
GI
2004
Springer
14 years 2 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
SIGGRAPH
1997
ACM
14 years 1 months ago
Interactive simulation of fire in virtual building environments
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
Richard W. Bukowski, Carlo H. Séquin
CACM
1998
127views more  CACM 1998»
13 years 8 months ago
The Virtual Reality Modeling Language and Java
Abstract. The Virtual Reality Modeling Language (VRML) and Java provide a standardized, portable and platformindependent way to render dynamic, interactive 3D scenes across the Int...
Donald P. Brutzman