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ICMCS
2000
IEEE
126views Multimedia» more  ICMCS 2000»
14 years 4 days ago
Automatic 3D City Construction System using Omni Camera
Video analysis and mixed reality (MR) systems, which integrate the virtual world and the real world, are important topics of multimedia research. In this paper, we propose an efď¬...
Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
IUI
1998
ACM
13 years 12 months ago
Coherent Gestures, Locomotion, and Speech in Life-like Pedagogical Agents
Life-likeanimatedinterfaceagentsforknowledge-basedlearning environments can provide timely, customized advice to support students’ problem solving. Because of their strong visua...
Stuart G. Towns, Jennifer L. Voerman, Charles B. C...
SI3D
1997
ACM
13 years 12 months ago
Managing Latency in Complex Augmented Reality Systems
Registration (or alignment) of the synthetic imagery with the real world is crucial in augmented reality (AR) systems. The data from user-input devices, tracking devices, and imag...
Marco C. Jacobs, Mark A. Livingston, Andrei State
DARE
2000
170views more  DARE 2000»
13 years 9 months ago
Augmented reality: which augmentation for which reality?
In this paper, we first present a brief review of approaches used for studying and designing Augmented Reality (AR) systems. The variety of approaches and definitions in AR requir...
Emmanuel Dubois, Laurence Nigay
GAMEON
2000
13 years 9 months ago
Artificial Life Techniques for Generating Controllers for Physically Modelled Characters
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Tim Taylor