Maintaining knowledge of current position and orientation is frequently a problem for people in virtual environments. In this paper we present a toolset of techniques based on pri...
The same game is often played in real and virtual worlds. We integrate in-person and on-line playing of board games such as Go, bringing the real world into the virtual world. A p...
Parsing Expression Grammar (PEG) is a recognition-based foundation for describing syntax that renewed interest in top-down parsing approaches. Generally, the implementation of PEG...
This paper proposes to model and represent an object’s digital persona by means of a conceptual model that uses fragments of schemata that are termed data-DNA. The object may be...
We describe our development of Cobot, a software agent who lives in LambdaMOO, a popular virtual world frequented by hundreds of users. We present a detailed discussion of the fun...
Charles Lee Isbell Jr., Michael J. Kearns, David P...