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PRESENCE
2010
130views more  PRESENCE 2010»
13 years 7 months ago
Using a P300 Brain-Computer Interface in an Immersive Virtual Environment
Brain-computer interfaces (BCIs) provide a novel form of human-computer interaction. The purpose of these systems is to aid disabled people by aording them the possibility of com...
Michael Donnerer, Anthony Steed
VSGAMES
2010
114views Game Theory» more  VSGAMES 2010»
13 years 7 months ago
Privacy Challenges and Methods for Virtual Classrooms in Second Life Grid and OpenSimulator
—Mass adoption of virtual world platforms for education and training implies efficient management of computational resources. In Second Life Grid and OpenSimulator, commonly used...
Andreas Vilela, Marcio Cardoso, Daniel Martins, Ar...
POPL
2003
ACM
14 years 9 months ago
The essence of XML
The World-Wide Web Consortium (W3C) promotes XML and related standards, including XML Schema, XQuery, and XPath. This paper describes a formalization XML Schema. A formal semantic...
Jérôme Siméon, Philip Wadler
CVPR
2007
IEEE
14 years 11 months ago
Automatic texture mapping on real 3D model
We propose a full automatic technique to project virtual texture on a real textureless 3D object. Our sytem is composed of cameras and projector and are used to determine the pose...
Molinier Thierry, David Fofi, Patrick Gorria, Joaq...
VRCAI
2004
ACM
14 years 2 months ago
Robust camera pose estimation using 2d fiducials tracking for real-time augmented reality systems
Augmented reality (AR) deals with the problem of dynamically and accurately align virtual objects with the real world. Among the used methods, vision-based techniques have advanta...
Fakhreddine Ababsa, Malik Mallem