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» Virtualization of Hardware - Introduction and Survey
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FUNGAMES
2010
15 years 3 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
161
Voted
VTC
2010
IEEE
102views Communications» more  VTC 2010»
15 years 3 months ago
Trace-Based Evaluation of Rate Adaptation Schemes in Vehicular Environments
Abstract—There has been a variety of rate adaptation solutions proposed for both indoor and mobile scenarios. However, dynamic channel changing conditions (e.g., temporal channel...
Kevin C. Lee, Juan M. Navarro, Tin Y. Chong, Uichi...
CLOUDCOM
2010
Springer
15 years 2 months ago
Cost-Optimal Outsourcing of Applications into the Clouds
Abstract--Commercial services for provisioning software components and virtual infrastructure in the cloud are emerging. For customers, this creates a multitude of possibilities fo...
Immanuel Trummer, Frank Leymann, Ralph Mietzner, W...
ICPP
2009
IEEE
15 years 2 months ago
A Resource Optimized Remote-Memory-Access Architecture for Low-latency Communication
This paper introduces a new highly optimized architecture for remote memory access (RMA). RMA, using put and get operations, is a one-sided communication function which amongst ot...
Mondrian Nüssle, Martin Scherer, Ulrich Br&uu...
202
Voted
IGARSS
2010
14 years 11 months ago
Modeling and measurement of optical polarimetric image phenomenology in a complex urban environment
Polarimetric scene phenomenology yields a remote sensing modality that can be used in tandem with or alternative to panchromatic, multispectral, hyperspectral, or infrared intensi...
Michael D. Presnar, John P. Kerekes