We describe a new approach to the behaviour of 3D environments that supports the definition of physical processes and interactive phenomena. The work takes as a starting point the ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Paol...
Although some guidelines (e.g., based on architectural principles) have been proposed for designing Virtual Environments (VEs), several usability problems can be identified only b...
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
The NanoManipulator system has been expanded from a virtualreality interface for a specific scanning tunneling microscope to include control of atomic force microscopes. The curre...
Mark Finch, Vernon L. Chi, Russell M. Taylor II, M...
Poorly designed software systems are difficult to understand and maintain. Modifying code in one place could lead to unwanted repercussions elsewhere due to high coupling. Adding ...
Martin Drozdz, Derrick G. Kourie, Bruce W. Watson,...