In this paper we present a system that automatically generates a 3D virtual world from a virtual institution (VI) specification, namely of activities that will take place in the v...
We propose a natural framework, called NF, which supports development of formal proofs on a computer. NF is based on a theory of Judgments and Derivations. NF is designed by observ...
: We present an extension of the programming-by-contract (PBC) paradigm to a concurrent and distributed environment. Classical PBC is characterized by absolute conformance of code ...
Anders Starcke Henriksen, Tom Hvitved, Andrzej Fil...
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
Qualitative Coalitional Games (QCGs) are a version of coalitional games in which an agent's desires are represented as goals which are either satisfied or unsatisfied, and ea...