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» Virtualized games for teaching about distributed systems
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ATAL
2010
Springer
15 years 5 months ago
Virtual world builder toolkit
In this paper we present a system that automatically generates a 3D virtual world from a virtual institution (VI) specification, namely of activities that will take place in the v...
T. Trescak, M. Esteva, I. Rodriguez, J. Morales
JIIS
2008
104views more  JIIS 2008»
15 years 4 months ago
A framework for checking proofs naturally
We propose a natural framework, called NF, which supports development of formal proofs on a computer. NF is based on a theory of Judgments and Derivations. NF is designed by observ...
Masahiko Sato
GI
2009
Springer
15 years 8 months ago
A Game-Theoretic Model for Distributed Programming by Contract
: We present an extension of the programming-by-contract (PBC) paradigm to a concurrent and distributed environment. Classical PBC is characterized by absolute conformance of code ...
Anders Starcke Henriksen, Tom Hvitved, Andrzej Fil...
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ACMACE
2005
ACM
15 years 9 months ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...
ATAL
2006
Springer
15 years 7 months ago
Temporal qualitative coalitional games
Qualitative Coalitional Games (QCGs) are a version of coalitional games in which an agent's desires are represented as goals which are either satisfied or unsatisfied, and ea...
Thomas Ågotnes, Wiebe van der Hoek, Michael ...