Nowadays, several techniques exist to render digital content such as graphics, audio, haptic, etc. Unfortunately, they require different faculties that cannot always be applied, e...
In this paper we describe a system that combines human input and automatic grasp planning for controlling an artificial hand, with applications in the area of hand neuroprosthetic...
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
This paper describes the use of a magnetic levitation haptic device (MLHD) to study the psychophysics of texture roughness. Studies of texture roughness perception performed using...
Bertram Unger, Ralph L. Hollis, Roberta L. Klatzky
Last years have witnessed how crowd simulations have become an essential tool for many virtual environment applications. These applications require both rendering visually plausib...