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CGF
2004
173views more  CGF 2004»
15 years 2 months ago
Simulating and Modeling Lichen Growth
This paper presents a system for modeling lichens and simulating their propagation and growth in a virtual scene. Lichens colonize almost every substrate in nature and play an imp...
Brett Desbenoit, Eric Galin, Samir Akkouche
CJ
2004
93views more  CJ 2004»
15 years 2 months ago
An Architecture for Kernel-Level Verification of Executables at Run Time
Digital signatures have been proposed by several researchers as a way of preventing execution of malicious code. In this paper we propose a general architecture for performing the...
Luigi Catuogno, Ivan Visconti
IJCV
2002
112views more  IJCV 2002»
15 years 1 months ago
Range Segmentation Using Visibility Constraints
Visibility constraints can aid the segmentation of foreground objects in a scene observed with multiple range imagers. Points may be labeled as foreground if they can be determine...
Leonid Taycher, Trevor Darrell
72
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JCSS
1998
51views more  JCSS 1998»
15 years 1 months ago
Randomized Query Processing in Robot Path Planning
d Abstract) LYDIA E. KAVRAKI   JEAN-CLAUDE LATOMBE   RAJEEV MOTWANI ¡ PRABHAKAR RAGHAVAN ¢ The subject of this paper is the analysis of a randomized preprocessing scheme that ...
Lydia E. Kavraki, Jean-Claude Latombe, Rajeev Motw...
108
Voted
PRESENCE
2002
113views more  PRESENCE 2002»
15 years 1 months ago
"It/I": A Theater Play Featuring an Autonomous Computer Character
"It / I" is a two-character theater play where the human character I (played by a real actor) is taunted and played with by an autonomous computer character It on a comp...
Claudio S. Pinhanez, Aaron F. Bobick