A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
We investigate the synergy of the two hands for virtual object manipulation. We report results from an experiment which suggest that the two hands together provide sufficient per...
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
— Virtualization is being widely adopted in today’s computing systems. Its unique security advantages in isolating and introspecting commodity OSes as virtual machines (VMs) ha...
In our previous work, we proposed a distributed server architecture to deliver multi-party immersive voice communication service to mobile clients (e.g. Sony PSP) accessing a Distr...