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» Virtualizing Real-World Objects
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CCS
2006
ACM
15 years 6 months ago
Virtual monotonic counters and count-limited objects using a TPM without a trusted OS
A trusted monotonic counter is a valuable primitive that enables a wide variety of highly scalable offline and decentralized applications that would otherwise be prone to replay a...
Luis F. G. Sarmenta, Marten van Dijk, Charles W. O...
PCM
2005
Springer
209views Multimedia» more  PCM 2005»
15 years 8 months ago
Virtual Object Placement in Video for Augmented Reality
This article describes a method to insert virtual objects into a real video stream based on feature tracking and camera pose estimation from a set of single-camera video frames. To...
Jong Seung Park, Mee Young Sung, Sung-Ryul Noh
WSCG
2001
86views more  WSCG 2001»
15 years 3 months ago
Object-Centered Navigation in Virtual Construction Applications
In this paper we present a novel concept for navigation in virtual environments. While a variety of navigation metaphors have been proposed for immersive VR, desktop scenarios are...
Colette Elcacho, Thomas Dingel, Reinhard Klein
CHI
2001
ACM
16 years 2 months ago
Reaching movements to augmented and graphic objects in virtual environments
This work explores how the availability of visual and haptic feedback affects the kinematics of reaching performance in a tabletop virtual environment. Eight subjects performed re...
Andrea H. Mason, Masuma A. Walji, Elaine J. Lee, C...
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HAPTICS
2008
IEEE
15 years 9 months ago
Using Vibration Patterns to Provide Impact Position Information in Haptic Manipulation of Virtual Objects
While standard closed haptic control loop used in haptic simulation of rigid bodies are bounded to low frequency force restitution, event-based or open-loop haptic, by superimposin...
Jean Sreng, Anatole Lécuyer, Claude Andriot