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» Virtualizing Real-World Objects
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CW
2005
IEEE
15 years 8 months ago
Agent Models for Dynamic 3D Virtual Worlds
Agents are systems capable of perceiving their environment through sensors, reasoning about their sensory input using some characteristic reasoning process and acting in their env...
Mary Lou Maher, Kathryn Elizabeth Merrick
NETGAMES
2005
ACM
15 years 8 months ago
Packetization interval of haptic media in networked virtual environments
This paper deals with the packetization interval of haptic media in networked virtual environments. We here handle work in which a user moves an object by manipulating a haptic in...
Masaki Fujimoto, Yutaka Ishibashi
114
Voted
VRST
1998
ACM
15 years 6 months ago
A constraint-based approach to rigid body dynamics for virtual reality applications
The GALILEO-system is a developmental state-of-the-art rigid body simulation tool with a strong bias to the simulation of unilateral contacts for virtual reality applications. On ...
Jörg Sauer, Elmar Schömer
APCSAC
2001
IEEE
15 years 6 months ago
Stacking them up: a Comparison of Virtual Machines
A popular trend in current software technology is to gain program portability by compiling programs to an inte form based on an abstract machine definition. Such approaches date b...
K. John Gough
WSC
2008
15 years 4 months ago
Simulating culture: An experiment using a multi-user virtual environment
With increased levels of global trade, foreign policy making, foreign travel, and distance collaboration using the Internet, the issue of culture takes center stage. One needs to ...
Paul A. Fishwick, Julie Henderson, Elinore Fresh, ...