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» Virtualizing Real-World Objects
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133
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ACMACE
2008
ACM
15 years 4 months ago
MPML3D: agent authoring language for virtual worlds
This paper describes an authoring language for specifying communicative behavior and interaction of agents in virtual worlds. We focus on the popular three-dimensional (3D) multi-...
Sebastian Ullrich, Helmut Prendinger, Mitsuru Ishi...
AISS
2010
165views more  AISS 2010»
14 years 12 months ago
Proposing a Comprehensive Storage Virtualization Architecture with Related Verification for Data Center Application
A successful IT Company is characterized by its ability to put the right information in front of the right decision-makers at the right time while concerns about security issues. ...
M. R. Aliabadi, Mohammad Reza Ahmadi
PRESENCE
2010
181views more  PRESENCE 2010»
14 years 9 months ago
The Effect of Viewing a Self-Avatar on Distance Judgments in an HMD-Based Virtual Environment
Few HMD-based virtual environment systems display a rendering of the user's own body. Subjectively, this often leads to a sense of disembodiment in the virtual world. We expl...
Betty J. Mohler, Sarah H. Creem-Regehr, William B....
123
Voted
CRV
2008
IEEE
114views Robotics» more  CRV 2008»
15 years 9 months ago
Multiple View Integration and Display Using Virtual Mirrors
This paper describes a technique, called V-Mirroring, for integrating videos taken from different cameras with different viewpoints of the same scene. The term V-Mirroring stems f...
Carmen E. Au, James J. Clark
108
Voted
MM
2004
ACM
118views Multimedia» more  MM 2004»
15 years 8 months ago
Scene tunnels for seamless virtual tour
This paper proposes a visual representation named scene tunnel to archive and visualize urban scenes for Internet based virtual tour. We scan cityscapes using multiple cameras on ...
Jiang Yu Zheng, Yu Zhou