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CACM
2000
108views more  CACM 2000»
13 years 8 months ago
The KidsRoom
The KidsRoom is a perceptually-based, interactive, narrative playspace for children. Images, music, narration, light, and sound effects are used to transform a normal child's...
Aaron F. Bobick, Stephen S. Intille, James W. Davi...
CJ
2002
122views more  CJ 2002»
13 years 8 months ago
Java for On-line Distributed Monitoring of Heterogeneous Systems and Services
monitoring indicators at different levels of abstraction. At the application level, it instruments the Java Virtual Machine (JVM) to notify several different types of events trigge...
Paolo Bellavista, Antonio Corradi, Cesare Stefanel...
PUC
2002
165views more  PUC 2002»
13 years 8 months ago
Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing
: This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game ...
Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark ...
HCI
2009
13 years 6 months ago
Agency Attribution in Human-Computer Interaction
Abstract. Social psychologists have documented that people attribute a humanlike agency to computers. Work in human motor cognition has identified a related effect known as "i...
John E. McEneaney
SODA
2012
ACM
200views Algorithms» more  SODA 2012»
11 years 11 months ago
Optimal crowdsourcing contests
We study the design and approximation of optimal crowdsourcing contests. Crowdsourcing contests can be modeled as all-pay auctions because entrants must exert effort up-front to e...
Shuchi Chawla, Jason D. Hartline, Balasubramanian ...