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HICSS
2009
IEEE
107views Biometrics» more  HICSS 2009»
14 years 20 days ago
Emerging Standards in Virtual Fashion: An Analysis of Critical Strategies Used in Second Life Fashion Blogs
As virtual worlds evolve, so does the visual complexity and customizability of the avatars inside the worlds. In virtual worlds such as Second Life, prospering virtual fashion ind...
Jeffrey Bardzell, Tyler Pace, Laura Brunetti, Qian...
INTERACT
2003
13 years 10 months ago
The Visual Interaction Platform
: The Visual Interaction Platform (VIP) is an Augmented Reality system that builds on human skills of real world object manipulation and allows unhindered human-human communication...
Dzmitry Aliakseyeu, Bernard Champoux, Jean-Bernard...
ICDE
2005
IEEE
126views Database» more  ICDE 2005»
14 years 10 months ago
A Probabilistic XML Approach to Data Integration
In mobile and ambient environments, devices need to become autonomous, managing and resolving problems without interference from a user. The database of a (mobile) device can be s...
Maurice van Keulen, Ander de Keijzer, Wouter Alink
CVPR
2010
IEEE
14 years 5 months ago
Direct Image Alignment of Projector-Camera Systems with Planar Surfaces
Projector-camera systems use computer vision to analyze their surroundings and display feedback directly onto real world objects, as embodied by spatial augmented reality. To be e...
Samuel Audet, Masatoshi Okutomi, Masayuki Tanaka
WAPCV
2007
Springer
14 years 2 months ago
Reinforcement Learning for Decision Making in Sequential Visual Attention
The innovation of this work is the provision of a system that learns visual encodings of attention patterns and that enables sequential attention for object detection in real world...
Lucas Paletta, Gerald Fritz