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» Virtualizing Real-World Objects
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SMILE
1998
Springer
14 years 1 months ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
IWMM
2000
Springer
137views Hardware» more  IWMM 2000»
14 years 14 days ago
Cycles to Recycle: Garbage Collection on the IA-64
The IA-64, Intel's 64-bit instruction set architecture, exhibits a number of interesting architectural features. Here we consider those features as they relate to supporting ...
Richard L. Hudson, J. Eliot B. Moss, Sreenivas Sub...
DASFAA
2007
IEEE
151views Database» more  DASFAA 2007»
13 years 10 months ago
The Tornado Model: Uncertainty Model for Continuously Changing Data
To support emerging database applications that deal with continuously changing (or moving) data objects (CCDOs), such as vehicles, RFIDs, and multi-stimuli sensors, one requires an...
Byunggu Yu, Seon Ho Kim, Shayma Alkobaisi, Wan D. ...
ICMCS
2010
IEEE
267views Multimedia» more  ICMCS 2010»
13 years 10 months ago
Depth-level-adaptive view synthesis for 3D video
In the multiview video plus depth (MVD) representation for 3D video, a depth map sequence is coded for each view. In the decoding end, a view synthesis algorithm is used to genera...
Ying Chen, Weixing Wan, Miska M. Hannuksela, Jun Z...
CAD
2008
Springer
13 years 9 months ago
Geometrically exact dynamic splines
In this paper, we propose a complete model handling the physical simulation of deformable 1D objects. We formulate continuous expressions for stretching, bending and twisting ener...
Adrien Theetten, Laurent Grisoni, Claude Andriot, ...