As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
The IA-64, Intel's 64-bit instruction set architecture, exhibits a number of interesting architectural features. Here we consider those features as they relate to supporting ...
Richard L. Hudson, J. Eliot B. Moss, Sreenivas Sub...
To support emerging database applications that deal with continuously changing (or moving) data objects (CCDOs), such as vehicles, RFIDs, and multi-stimuli sensors, one requires an...
Byunggu Yu, Seon Ho Kim, Shayma Alkobaisi, Wan D. ...
In the multiview video plus depth (MVD) representation for 3D video, a depth map sequence is coded for each view. In the decoding end, a view synthesis algorithm is used to genera...
Ying Chen, Weixing Wan, Miska M. Hannuksela, Jun Z...
In this paper, we propose a complete model handling the physical simulation of deformable 1D objects. We formulate continuous expressions for stretching, bending and twisting ener...
Adrien Theetten, Laurent Grisoni, Claude Andriot, ...