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IJMMS
2007
96views more  IJMMS 2007»
13 years 8 months ago
Communicating emotion through a haptic link: Design space and methodology
Communication of affect across a distance is not well supported by current technology, despite its importance to interpersonal interaction in modern lifestyles. Touch is a powerfu...
Jocelyn Smith, Karon E. MacLean
ALIFE
1999
13 years 8 months ago
The Creatures Global Digital Ecosystem
An arti cial life entertainment-software product called Creatures was released in Europe in late 1996 and in the United States and Japan in mid-1997. When installed on a domestic c...
Dave Cliff, Stephen Grand
FECS
2010
236views Education» more  FECS 2010»
13 years 6 months ago
Development of a system for teaching CS1 in C/C++ with Lego NXT robots
This paper describes the development of a system for teaching C/C++ using a LegoTM NXT in a CSI college course on introductory programming. The programming of the NXT robot has be...
Amy Delman, Adiba Ishak, Lawrence Goetz, Mikhail K...
VRST
2010
ACM
13 years 6 months ago
An adaptive training-free feature tracker for mobile phones
While tracking technologies based on fiducial markers have dominated the development of Augmented Reality (AR) applications for almost a decade, various real-time capable approach...
Jan Herling, Wolfgang Broll
CVPR
1997
IEEE
14 years 11 months ago
Multi-Image Focus of Attention for Rapid Site Model Construction
A multi-image focus of attention mechanism has been developed that can quickly distinguish raised objects like buildings from structured background clutter typical to many aerial ...
Robert T. Collins