Partitioning constitutes one of the most critical challenges a distributed virtual environment needs to handle and is related to the efficient assignment of the existing entities ...
Christos Bouras, Eri Giannaka, Thrasyvoulos Tsiats...
A set of rules is presented for the design of interfaces that allow virtual objects to be manipulated in 3D virtual environments (VEs). The rules differ from other interaction tec...
Roy A. Ruddle, Justin C. D. Savage, Dylan M. Jones
The simultaneous interpretation of object behaviour from real world image sequences is a highly desirable goal in machine vision. Although this is rather a sophisticated task, one ...
Jonathan H. Fernyhough, Anthony G. Cohn, David Hog...
Abstract— To perform successful manipulation, robots depend on information about objects in their environment. In unstructured environments, such information cannot be given to t...
Conventional tracking approaches assume proximity in space, time and appearance of objects in successive observations. However, observations of objects are often widely separated ...