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CORR
2010
Springer
83views Education» more  CORR 2010»
13 years 5 months ago
MT4j - A Cross-platform Multi-touch Development Framework
This article describes requirements and challenges of crossplatform multi-touch software engineering, and presents the open source framework Multi-Touch for Java (MT4j) as a solut...
Uwe Laufs, Christopher Ruff, Jan Zibuschka
CHI
2004
ACM
14 years 8 months ago
Design of an audience voting system for the Olympic games
In this paper we describe an audience voting system which can be used for all kinds of judged sport events like diving, synchronised swimming, gymnastics, and ice-skating. The bas...
Ramon Schalleck, Marcin Bober, Heiko Drewes
SIGGRAPH
1991
ACM
13 years 11 months ago
Sculpting: an interactive volumetric modeling technique
We present a new interactive modeling technique based on the notion of sculpting a solid material. A sculpting tool is controlled by a 3D input device and the material is represen...
Tinsley A. Galyean, John F. Hughes
TVCG
2011
170views more  TVCG 2011»
13 years 2 months ago
Feature-Preserving Volume Data Reduction and Focus+Context Visualization
— The growing sizes of volumetric data sets pose a great challenge for interactive visualization. In this paper, we present a feature-preserving data reduction and focus+context ...
Yu-Shuen Wang, Chaoli Wang, Tong-Yee Lee, Kwan-Liu...
CHI
2011
ACM
12 years 11 months ago
Geckos: combining magnets and pressure images to enable new tangible-object design and interaction
In this paper we present Geckos, a new type of tangible objects which are tracked using a Force-Sensitive Resistance sensor. Geckos are based on low-cost permanent magnets and can...
Jakob Leitner, Michael Haller