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» Visibility Sampling on GPU and Applications
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ML
1998
ACM
13 years 7 months ago
On Restricted-Focus-of-Attention Learnability of Boolean Functions
In the k-Restricted-Focus-of-Attention (k-RFA) model, only k of the n attributes of each example are revealed to the learner, although the set of visible attributes in each example...
Andreas Birkendorf, Eli Dichterman, Jeffrey C. Jac...
ICPR
2010
IEEE
13 years 11 months ago
Video Based Palmprint Recognition
The ability to carry out biometric authentication using generic cameras can be extremely useful for a variety of applications, especially in mobile devices. Palmprint based authen...
Chhaya Methani, Anoop Namboodiri
MM
2005
ACM
219views Multimedia» more  MM 2005»
14 years 1 months ago
Pervasive views: area exploration and guidance using extended image media
This work achieves full registration of scenes in a large area and creates visual indexes for visualization in a digital city. We explore effective mapping, indexing, and display ...
Jiang Yu Zheng, Xiaolong Wang
CVPR
1998
IEEE
14 years 9 months ago
Histogram Model for 3D Textures
Image texture can arise not only from surface albedo variations (2D texture) but also from surface height variations (3D texture). Since the appearance of 3D texture depends on th...
Kristin J. Dana, Shree K. Nayar
CGF
1999
137views more  CGF 1999»
13 years 7 months ago
Adaptive Acquisition of Lumigraphs from Synthetic Scenes
Light fields and Lumigraphs are capable of rendering scenes of arbitrary geometrical or illumination complexity in real time. They are thus interesting ways of interacting with bo...
Hartmut Schirmacher, Wolfgang Heidrich, Hans-Peter...