We present a new, real-time method for rendering soft shadows from large light sources or lighting environments on dynamic height fields. The method first computes a horizon map f...
– This paper presents a localization strategy for vehicles in urban environments by mapping and updating natural landmarks provided by a 2D ladar (laser range scanner) when GPS d...
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
We address the problem of control-based recovery of robot pose and the environmental lay-out. Panoramic sensors provide us with a 1D projection of characteristic features of a 2D ...
R. Andrew Hicks, David Pettey, Konstantinos Daniil...
We present a novel approach on digitizing large scale unstructured environments like archaeological excavations using off-the-shelf digital still cameras. The cameras are calibrat...
Xenophon Zabulis, Alexander Patterson, Kostas Dani...