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CGF
2008
124views more  CGF 2008»
13 years 7 months ago
Fast Soft Self-Shadowing on Dynamic Height Fields
We present a new, real-time method for rendering soft shadows from large light sources or lighting environments on dynamic height fields. The method first computes a horizon map f...
John Snyder, Derek Nowrouzezahrai
ICARCV
2006
IEEE
94views Robotics» more  ICARCV 2006»
14 years 1 months ago
Global Localization Robust to GPS Outages using a Vertical Ladar
– This paper presents a localization strategy for vehicles in urban environments by mapping and updating natural landmarks provided by a 2D ladar (laser range scanner) when GPS d...
Maged Jabbour, Philippe Bonnifait
SIGGRAPH
2000
ACM
13 years 11 months ago
Surfels: surface elements as rendering primitives
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
CAIP
1999
Springer
140views Image Analysis» more  CAIP 1999»
13 years 11 months ago
Complex Analysis for Reconstruction from Controlled Motion
We address the problem of control-based recovery of robot pose and the environmental lay-out. Panoramic sensors provide us with a 1D projection of characteristic features of a 2D ...
R. Andrew Hicks, David Pettey, Konstantinos Daniil...
3DIM
2005
IEEE
14 years 1 months ago
Digitizing Archaeological Excavations from Multiple Views
We present a novel approach on digitizing large scale unstructured environments like archaeological excavations using off-the-shelf digital still cameras. The cameras are calibrat...
Xenophon Zabulis, Alexander Patterson, Kostas Dani...