Abstract. We introduce a view–point invariant representation of moving object trajectories that can be used in video database applications. It is assumed that trajectories lie on...
A linear method for computing a projective reconstruction from a large number of images is presented and then evaluated. The method uses planar homographies between views to linea...
Robert Kaucic, Richard I. Hartley, Nicolas Y. Dano
The majority of methods available to recover 3D structure from video assume that a set of feature points are tracked across a large number of frames. This is not always possible i...
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...
In recent years it has been shown that, above a certain complexity, points become the most efficient rendering primitives. Although the programmability of the lastest graphics har...