We describe a new interaction technique that allows users to control nonlinear video playback by directly manipulating objects seen in the video. This interaction technique is sim...
Don Kimber, Tony Dunnigan, Andreas Girgensohn, Fra...
A Nested Marker, a novel visual marker for camera calibration in Augmented Reality (AR), enables accurate calibration even when the observer is moving very close to or far away fr...
In real world scenes, objects to be classified are usually not visible from every direction, since they are almost always positioned on some kind of opaque plane. When moving a cam...
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
In practice, rigid objects often move on a plane. The object then rotates around a fixed axis and translates in a plane orthogonal to this axis. For a concrete example, think of a...