We address the strategy problem for ω-regular two-player games with partial information, played on finite game graphs. We consider two different kinds of observability on a gene...
In this paper, we describe a simulation game designed to quantify the benefits of an enterprise resource planning system coupled with the balanced scorecard framework in an extend...
James Ritchie-Dunham, Douglas J. Morrice, Judy E. ...
Interactive synthetic environments are currently used in a wide variety of applications, including video games, exposure therapy, education, and training. Their success in such do...
Abstract. Interaction protocols are a popular means to construct correct component-based systems. Aspects that modify such protocols are interesting in this context because they su...
Abstract. In this paper, we give streaming algorithms for some problems which are known to be in deterministic log-space, when the number of passes made on the input is unbounded. ...