This paper introduces a new stochastic surface model for deformable 3D surfaces and demonstrates its utility for the purpose of 3D sculpting. This is the problem of simple-touse a...
Andrew R. Willis, Jasper Speicher, David B. Cooper
In this paper, a new graph data structure for 2-D shape representation is proposed. The new structure is called a concavity graph, and is an evolution from the already known "...
A major challenge for face recognition algorithms lies in the variance faces undergo while changing pose. This problem is typically addressed by building view dependent models bas...
In this paper, we propose a prior for hand pose estimation that integrates the direct relation between a manipulating hand and a 3d object. This is of particular interest for a va...
Object recognition is challenging due to high intra-class
variability caused, e.g., by articulation, viewpoint changes,
and partial occlusion. Successful methods need to strike a...